Daily Login Bonus!

The Possible Loot!

Tell me punk do you feel lucky? Well do ya?

If you do then head to spawn each day and click the chest and you could be the winner of an item above! From ore/metals to spawn eggs you could get something nice each day!




A Minecraft Java Edition snapshot

We’re very close to feature complete, and have now started focusing more on bug fixing & polishing!


New custom world type: Buffet

Coral fans now generate naturally

Drowned can sometimes be found inside ruins

Turtle helmet will no longer give you particle effects

Turtle helmet will no longer make you absolutely completely 100% invulnerable

Blue ice is now ever-so-slightly less slippery than before. Still pretty slippery!

When water spreads and would later turn into a source block, it now immediately just places a source block

We changed how we calculate the temperature of ocean biomes, which should result in nicer transitions between oceans

Mining coral blocks now requires silk touch

Changed particle effect from the Conduit

Optimized spawn position finding code

Technical: there’s now a distinction between scheduled “liquid ticks” and “block ticks”

Technical: there’s new block & item tags for coral

Lots of bug fixes!


All you can pick!

As a popular request, we readded a way to play with single biome worlds

You can check it out when creating a new world by selecting Buffet World as a world type

As a side bonus, we also threw in another way to generate chunks in there

Keep an eye on this screen, there might be more things on their way!

(it’s pretty crazy)


MC-18903 – Villagers’/ Witchs’ right arm doesn’t have the texture flipped. (Like zombies/giants/players/zombie pigmen/zombie villagers/Illagers’ does.)

MC-83064 – Accumulated fall damage is not reset when levitation starts

MC-90591 – Camera instantaneously changes position when elytra is deployed, rather than smoothly

MC-125251 – Strong Turtle Master potion makes players invincible

MC-125280 – Bubble columns seem to be pushable by pistons

MC-125297 – Force-waterlogged blocks don’t spread water

MC-125329 – Sprinting underwater while flying in creative makes player start swimming

MC-125356 – Turtle Shell potion effect particles are very intrusive

MC-125460 – Can only pick-block the top part of kelp and can’t pick-block 2 block tall sea grass

MC-125647 – Air time is not clamped at 300 ticks, causing 11th bubble to appear depending on overflow air time

MC-125671 – Swimming animation can be triggered while on horse

MC-125770 – Bubble columns are not created when pouring water over magma block

MC-125895 – Being in bubble column regions makes user drown when touching underwater ceiling

MC-126086 – Salmon and tropical fish hitbox on land is wrongly positioned

MC-126104 – Dispenser will not place or use the cod / salmon / puffer fish / tropical fish bucket

MC-126139 – The fins of dying cod and some tropical fish show z-fighting

MC-126167 – Puffer fish, salmon, cod, and tropical fish spawn eggs are in incorrect positions in creative inventory

MC-126304 – Water buckets can catch dying fish

MC-126485 – Magma block/soulsand does not generate bubbles and currents with only one block of water above

MC-126923 – Water turning to ice deletes other block occupying same space as water

MC-126930 – Sponges do not soak up flowing water

MC-126978 – Sponge is working with lava

MC-127045 – Duplicating fish is possible with a waterlogged block

MC-127079 – Lava on top of water doesn’t turn water into stone

MC-127366 – Turtle Shell Water Breathing effect begins counting down as soon as feet touch the water.

MC-127998 – You cannot place Sea Pickles on top of non solid blocks

MC-128205 – Drowned drop tridents from both loot table and held items

MC-128233 – Lava is tinted incorrectly

MC-128248 – Bottom of the water is not tinted


To install the snapshot, open up the Minecraft Launcher and enable snapshots in the “Launch Options” tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.



A Minecraft Java Edition snapshot

You’ve already seen the header image. Do we even need to say anything else?


New entity: Dolphins

New block: Conduit

New block: Blue Ice

New item: Heart of the Sea

New item: Nautilus Shell

Icebergs now generate in frozen oceans

You no longer have “night vision” effect underwater

Water now has different colours based on the biome

New video option: Biome blend distance

Going in and out of swimming should now feel smoother

You can now swim through 1×1 holes! Again!

Fog colour underwater now changes much smoother between biomes

Optimized fog rendering

Light now goes much further through liquid blocks


It’s happening!

Spawns in any ocean that isn’t frozen

They’re just cute, okay?

Dolphins are very playful and love floating items

They also love to chase after boats

If you upset one, you upset them all

More behaviours coming soon


Blubb blubb blubb blubb

Water now only blocks 1 light per block, instead of 3

This only affects newly placed water – we will relight all chunks in an upcoming snapshot

Every ocean biome has a unique water colour, and swamps are icky and gross

In newly generated chunks, you’re less likely to find frozen ocean next to warm ocean (and similar)




I’m not sure.

What is this?

Where are we?


MC-25866 – Splash Potion of Saturation has no effect

MC-63714 – Zombie Pigmen get angry when hit in creative

MC-121479 – Clicking on world, save and quit to title and quit buttons freeze the game for a second

MC-122354 – Flying with elytra crash game / kicks player

MC-123585 – Closing world while debug pie chart is open causes crash

MC-123853 – Mobs don’t burn when standing in double plants/cobweb

MC-124906 – Underground lava and water lakes and mob spawners generate with air instead of Cave air (cave_air)

MC-124915 – /locate and eye of ender find strongholds in invalid places

MC-124918 – Biome-specific structures generate at wrong biomes in superflat

MC-124953 – Vines generate beneath jungle at y-level 64

MC-125083 – New world generator doesn’t generate snow on trees in snow biomes

MC-125106 – Liquids in generated structures don’t update

MC-125188 – Releasing the sprint button will no longer stop sprinting until you touch the ground

MC-125195 – Spectator mode will still allow the swimming animations

MC-125219 – Logs do not retain their rotation when stripping them

MC-125240 – Player is unable to swim through one-high water with a solid block above

MC-125530 – Swimming while touching ground shakes viewport if View Bobbing is enabled

MC-125578 – Splash turtle potions missing “splash” in translation

MC-125579 – Tipped turtle potion arrows inconsistently capitalize “The”

MC-126087 – In creative mode, fish buckets are used when placing the fish

MC-126097 – Will not drop the grilled fish, when cod and salmon are burned to death

MC-126185 – Fish unrestricted spawning causing world to inevitably crash from the number of entities

MC-126557 – Sea grass, kelp and coral can be generated on crevices

MC-127276 – Zombie transform to Drowned in less than waist-high water


To install the snapshot, open up the Minecraft Launcher and enable snapshots in the “Launch Options” tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.



New item: Phantom Membrane

New potion: Potion of Slow Falling

Added 4 new advancements

New Kelp textures

Changed generation rules for kelp and seagrass

New Riptide behaviours for tridents

Optimized cloud rendering some more


New blocks: sea pickles!

Renamed coral blocks (See below for details)

New coral fan textures

Destroying waterlogged blocks will only destroy the block, not the water

Fixed a bunch of bugs! (listed below)


Very spooky.

Elytra now requires Phantom Membrane to be repaired

Phantoms now drop Phantom Membrane instead of leather

Can be crafted into a super spooky Slow Falling potion


We’re making progress!

Fishy Business: Catch a fish

Tactical fishing: Catch a fish… without a fishing rod!

A Throwaway Joke: Throw a trident at something. Note: throwing away your only weapon is not a good idea.

Very Very Frightening: Strike a Villager with lightning

More to come!



No longer compatible with Loyalty or Channeling

If riptide won’t work (such as being on land, nice and dry) you can’t attack with the trident at all

Riptide will not throw the trident, but instead launch you forwards with the trident

Looks neat!


Hopefully the last time they get renamed!

All full blocks of coral are now called “coral block”

Coral plants are now called “coral”

“blue” coral is now called “tube” coral

“pink” coral is now called “brain” coral

“purple” coral is now called “bubble” coral

“red” coral is now called “fire” coral

“yellow” coral is now called “horn” coral

For example, “blue coral” is now “tube coral block”

For example, “purple coral plant” is now “bubble coral”


What to call them? It’s really quite a pickle.

Generate either by themselves in warm oceans, or with coral

Up to 4 pickles can be placed in a block

Emits light depending on how many pickles there are per block

Can be smelted down into green dye



MC-121715 – “Create new world” screen shows an alias command (xp)

MC-124923 – Smelting a cactus to produce cactus green doesn’t work

MC-126957 – Certain blocks remove water when placed in it, even if “waterloggable”

MC-127242 – Drowned causes crashes (ticking entity)

MC-127911 – F3 does not work

MC-127915 – Levitation has been replaced by slow falling

MC-127916 – Trident with riptide enchantment disappears when thrown in survival

MC-127924 – Slow falling is considered a negative effect

MC-127960 – Description of “A Throwaway Joke” advancement has capitalization mistake

MC-127973 – “A Furious Cocktail” and “How Did We Get Here” advancements not updated


To install the snapshot, open up the Minecraft Launcher and enable snapshots in the “Launch Options” tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Top Voters of March!

Congratulations to pixystix68 (168 votes) and SquirtyMcFlirty (156 votes)  for being the top voters of March!

In addition to current perks they also get to have a second chest in the vault for being the top voters third time in a row!

As a reminder they will be getting /fly and 2x mcmmo xp for the month of April

Remember to get this perk all you have to do is vote every single day and you too can be top voter of the month!

Stack-able Potion Effects

Added in a new update this morning that stacks all potions when taken. So if you have a night vision potion and drank another you then would have 16 minutes of night vision time instead of it being wasted! Awesome right?

The same goes for other potions aswell!

This is certainly a plugin ive been wanting for awhile now and I know alot others will enjoy this too. Hopefully this transfers over to 1.13!

Fingers crossed!