Minecraft 1.14.4 Coming Soon

Pre-Release 6 is now available and we intend for it to be the last pre-release for Minecraft 1.14.4.

I expect it to be out by the weekend and spigot and paper should be out soon aswell. At the last check most of the main plugins we used are ready to go. So will do a few tests for 1.14.4 and depend on things we should go live on 1.14.4 soon after.

I know this has been a long road and alot of waiting has been done. 1.14 has been rushed for release causing for several updates to make the game more stable to play.


Fly For July

For the Month of July all Nestlings plus will able to use /fly. Hopefully I can finish testing things for 1.14.3 and get us transferred over. Sorry for the delay as 1.14 has been a slow progress with alot of problems.




  • Items can now be repaired by crafting them together again
  • Reverted the enchanting system to how it was before 1.14
  • Torches, lanterns and pressure plates can now be placed on glass panes and iron bars
  • Lanterns can now be attached below iron bars and glass panes
  • Saturation is no longer required for the “How did we get here?” advancement
  • You can now turn off raids with ‘/gamerule disableRaids true’
  • Patrol changes:
  • Vindicators are no longer part of patrols
  • Doubled the minimum time to spawn from 5 + (up to 1) minutes to 10 + (up to 1) minutes
  • Patrols no longer spawns if the block light level disallows monster spawning
  • Patrols are now allowed to spawn in any biome except mushroom biomes
  • Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep
  • “Last slept” and “last worked” is now saved properly for Villagers
  • Farmers now spend more time farming when they are working
  • Farmers can now always give away food even if other villagers don’t need it
  • Improved performance
  • Fixed bugs



  • Fixed bugs


  • MC-154506 – Pigmen do not aggro on players even if the alarmed pigman has line of sight
  • MC-154499 – Item frames in the world disappear and cause multiple error messages in the server console / Placing an item frame causes the client to crash
  • MC-154082 – The world border is no longer solid
  • MC-145202 – Blazes can see through blocks they shouldn’t be able to



  • Fixed bugs
  • Villagers that are panicking now have a bigger chance of spawning Iron Golems
  • Improved performance
  • Farmers now spend more time farming when they are working
  • Farmers can now always give away food even if other villagers don’t need it


  • MC-74407 – Villager inventories can get into a state where villagers cannot do anything useful
  • MC-123836 – Double blocks aren’t loaded in structures
  • MC-138053 – Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded
  • MC-143369 – Wandering trader text implies trades refresh
  • MC-144507 – The legs on cats clip through to the top of the model
  • MC-145863 – Villagers breed even if there are not enough beds
  • MC-146835 – Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
  • MC-147851 – Villagers frequently run right into mobs they’re “trying” to avoid
  • MC-148610 – Hostile mobs spawning on top Trapdoors, Glowstone and Sea Lanterns
  • MC-149443 – Iron golems spawn too often
  • MC-149372 – Game crashes when opening a 1.13.2 world
  • MC-150319 – I can’t load up my minecraft world after doing /kill
  • MC-151079 – An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been deleted.
  • MC-151084 – Chunk rendering is slow and random in 1.14.1 (pre 1)
  • MC-151144 – Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
  • MC-151185 – Game crash after breaking villager point of interest
  • MC-151337 – Mob spawn rate too high
  • MC-151346 – Crash while F3 menu tries to access tags while /reload-ing
  • MC-151395 – Farmers create Bread ONLY when they pick up at least 3 wheat AT ONCE
  • MC-151753 – More than one raid can happen in a village
  • MC-151771 – Villagers don’t try to run away from zombie villagers
  • MC-151772 – Mob cap in the hundreds to over 1000 per player.
  • MC-151802 – Spawning causes massive TPS CPU load on a flat world.
  • MC-151995 – Patrol Leaders spawning without banner
  • MC-152044 – Baby trader llamas disappear immediately
  • MC-152053 – High client-side lag when pistons activate
  • MC-152228 – Can not /summon trader llama
  • MC-152542 – Resource Warning “Codepoint ‘1ed0’ declared multiple times in minecraft:textures/font/accented.png”
  • MC-152810 – Cat’s natural spawning causes Null Pointer Exception
  • MC-153222 – Broken/Incorrect recipe files cause a data pack not to load with nothing in log

Top Voters of May

(CaptColt, pixystix68 & Kashikali)

Congratulations to the above for being the top voters of May!

As a reminder they will be getting /fly and 2x mcmmo xp for the month of June.

Remember to get this perk all you have to do is vote every single day and you too can be top voter of the month!




  • All light will now be re-calculated the first time you open a world saved in a pervious version
  • Errors encountered while loading regions now print more diagnostics to the log file
  • Fixed so parrots can spawn on grass blocks and not only on grass
  • Added server-side chunk count to debug screen
  • Modified raider spawning so they can only ever spawn in fully loaded chunks
  • Increased search radius for bell when starting a raid from 48 to 64 blocks
  • Fixed bugs